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By Tally Chan on March 6, 2010 at 8:42 pm

Heavy Rain calls itself an “interactive drama” or so I believe it does according to it’s first obtainable trophy. It has a nice ring to it doesn’t it? The question that should be asked at this point would be “If it’s not really a game but more of an interactive movie of some sort…is it really worth a $60 price tag?” Before I answer, let me ask you this, “Does caviar grow on trees?” Most likely not, if you live in the non-dream world this article was written in. What I’m trying to say is…if you want good stuff there will be a price to pay and at this time, being only the first 2 weeks of the game’s release, it will be the $60.

I hesitated at first only because I wasn’t sure how much time I could fairly commit to another game as I do already have a list of unfinished games and we know how gamers do have, even if we deny it sometimes in our defense, some form of ADD.

Gameplay

The game’s usage of camera angles and cinematic taste is quite exhilarating. Very tasteful and film noir, old school detective feel and the multiple screens make the game more like a movie than an actual game. The transitions are seamless to the point where I would get my ass kicked without even knowing I was back in control of the characters. I had to keep reminding myself that I had to have my controller in my hands the whole time while playing.

What I didn’t enjoy about Heavy Rain was the control of the character when you’re walking around. Holding down R2 button to go forward and the left stick barely work at times, making it quite annoying, especially when the fucking music is making you feel like you’re gonna die any second now but fucking Ethan won’t run or walk any faster and makes you wanna bitch slap him! But then there’s a fight and you totally kicked ass making you forget that earlier you wanted to smack the shit outta him cuz he can’t seem to walk up the stairs without looking delirious.

Story

Heavy Rain’s style was new to me since I never played Indigo Prophecy, but those who did were already exposed to this stylized storytelling. I got my intiation after finishing a complete playthrough of Heavy Rain with all four characters alive. I was actually wondering which four they were talking about since I thought Shelby was the other… but apparently the fourth person you had to keep alive is Shaun to get the trophy.

There story had quite a few inconsistencies. They never really explained why Ethan keeps getting these blackouts at random. One of the obtainable trophies is labeled Agoraphobia which is “an anxiety disorder, traditionally thought to involve a fear of public places and open spaces. However, it is now believed that agoraphobia develops as a complication of panic attacks.” (Thank you, Wiki!) So from this we can deduce that Ethan’s blackouts are caused by panic attacks. That still doesn’t explain how he randomly ends up at the Carnaby Square where John Sheppard died and with the origami in his hand. Someone on a forum mentioned that he had a lot of article clippings in his rundown apt. I only remember reading one and it wasn’t a clipping, it was on the front page of the newspaper he had lying around that I guess he never got a chance to read. Before the game even really started, after spending time with Ethan and talking to his psychiatrist, I admit I was a little concerned that it was going to be another Assassin’s Creed explanation. Thank god it wasn’t, but then the whole confusion thing came into play.

Music

One of the best most haunting yet emotionally heart-wrenching soundtracks for a game so far this year.

Characters

Most characters aren’t too involving, especially Madison and Norman.

And Jayden… “Lt Blake is gonna leave our planet right now!…And return to the realm of shadows. Creature of darkness, I do beseech you to return to the Realm of Shadows and leave our Nathaniel in peace!”

Why is Madison always swaying them hips?? OK, I can see how guys would be attracted to women and their hips but… why on earth are you swaying those hips when someone just tried to kill you? Also, why is that during Madison’s scenes she is always seemingly about to get raped? Is it a British thing or do they view the States as quite possibly the place where every time a woman gets attacked she will most likely be a rape victim? Not saying she got raped, but she’s always using her “sex” to get her way… What happens if you’re a not so attractive girl with a not-so-better than average body, more like below average… does it mean you even you feel compelled to help save the missing boy that you can’t get the warranted evidence without some kind of sex appeal? Madison isn’t a hate-able character, just that the situations she put herself in seems very misplaced and are only there for “sex appeal” and some “scream” time. Hence when the crazy doctor (never trust a doctor who sells drugs btw) tried to kill her and all you can do was press X for scream… her scream wasn’t even that convincing… I would have cursed the shit outta him and his mother’s mother.

Everything about the game is just wonderful what kinda threw me off tho was the fact that none of the characters totally looked mortified. They all seem to have this very generic expression. At times, I just thought they needed to take a piss so I would walk my character to go pee. (And what is up with Ethan making the motion of zipping up his pants when all he have on are his boxer briefs?)

Conclusion

My parting words? Don’t base your decisions on what reviewers or forums tell you. Take everything with a grain of salt. People interact and deal with things differently. Depending on when you choose to play the game it greatly adds to the emotional angst you’ll feel while playing. You should make this a personal experience, enjoy it, love it or hate it on your own accord.

What am I really saying? Get the game already, why are you still reading this? Heavy Rain had inconsistencies but it was really a positive step into gaming’s future and if that future allows games like Heavy Rain to flourish then I welcome it.


By Tally Chan on July 10, 2009 at 1:26 am

Square Enix has managed to place themselves back in the race again with some inspiring titles in the upcoming quarters. Ever since this game was first announced back in 2006, I somehow managed to endure the long wait. Dragon Quest IX: Defenders of the Starry Sky ????????IX ?????? is the first original Dragon Quest game in the series made specifically for the Nintendo DS.

After a long delay, Level-5 decided to kick it back old school by completely revamping the battle system from what was suppose to be an action-RPG to turn-based RPG. As a DQ fangirl, I’m glad they made the right choice by switching it to the turn-based system.

Dragon Quest IX is set to go on sale on the 11th of July in Japan. I’ve already called a couple stores here in NYC and I have my fingers crossed that they will be receiving an early shipment on Friday.

I will admit that when the game was announced I was a little bit skeptical. I was expecting the new Dragon Quest to be made for the PS3 or 360. Dragon Quest VIII had such a massive and expressive world to explore, and the DS is so tiny that I’m a little wary of being disappointed by this attempt on the DS. I want it to live up to it’s predecessors. I know they managed to port over DQ4 & DQ5, which is a good sign, but even so I don’t want to get my expectations up too high. I guess we’ll just have to wait and see, unbelieveable things do come in small packages (of all people I should know this!).

Also, let’s see if Dragon Quest IX will convince me to upgrade my DS for a DSi or not.

For now, here’s a couple clips of DQ9 — please stay tuned for my first impressions of the game once I get my hands on it!


Japanese CM for Dragon Quest IX featuring SMAP


By Tally Chan on December 28, 2007 at 4:56 pm

I rarely post…let alone post about music (eeeek!)!!! I guess I got inspired to look into bands I used to/still like after playing Rock Band with Dylan. I totally suck at vocals, but I can out hum you any day! Also…don’t ask me about drums…would have been a nice dream of me playing the drums, but…nope…the horrors!

Ok, enough about Rock Band, this is a post about Weezer. They have their sixth album coming out in April 2008! I’m excited. I haven’t bought a CD since their last album, which came out in 2005 (can’t believe it’s been 3 years since I bought anything related to music for myself…).

I guess I was a little disappointed with their fifth album. Hopefully, they don’t disappoint us with this one.

I still support you Weezer!


By Tally Chan on December 12, 2007 at 5:50 pm

FFIV’s 2007 remake is coming out on December 20th in Japan. I’m gleeing with excitement over here. I mean look at it…how can you not fall in love with this game again? (T_T) I will be stalking and camping import stores here for this game. I will update again once this game comes out.

Until then…Here’s a clip from FFIV’s theme song “Theme of Love” remade with some beautiful lyrics it aired on MTV Japan. If I could sing, I would definitely sing this song…believe me! But I can’t, so let’s watch someone who is better off doing this song justice:

Here’s the trailer + translations:


By Tally Chan on May 31, 2007 at 7:57 pm

Just wanted to let everyone know that today is our (Jon H.) webmonkey’s birthday. He is officially old.


By Tally Chan on February 22, 2007 at 5:50 pm

A lot of Americans seem to hate this series. I guess it’s because of the lack in gameplay that seems to turn people off.

Hello, I’m Tally and I’m an RPG-fiend.

The last RPG I bought before Atelier Iris 2: The Azoth of Destiny was Grandia III (which I waited a really long time to buy, until GameStop decided to drop the price to $29.99). I’m not here to give you a review of these games. I’m here to admit that I am one of the few people out there that may happen to like Atelier Iris 2: The Azoth of Destiny. I’ve never played any of the other NIS or Gust games, but the reason why I picked up Atelier Iris 2: The Azoth of Destiny was because it was sitting in a $5.99-$9.99 bin at Toys ‘R Us in Times Square. I picked it up after work, and noticed that it was a game I looked up once upon a time and decided to give it a try, especially since it was only $9.99 (excluding tax). Brother J has officially labeled the game as my favorite game, because I played it 12 hrs straight the next night (not sure if it is, but I do like the old-school RPG style).

lise01.jpg

Long story short, I was surfing an import store and noticed there was a new RPG for the NDS called “Lise no Atelier: Ordre no Renkinjutsushi”. Ever since Atelier Iris 2: The Azoth of Destiny I’ve been sort of a fangirl (lack of a better word) for the series. This game supposedly will be more involving in the alchemy aspect, which again I like because I’m still a crafting fiend on FFXI and Dragon Quest VIII.

lise02.jpg

The game seems to use alchemy much more like you would in Dragon Quest VIII rather than Atelier Iris 2: The Azoth of Destiny, where you needed alchemy to advance the storyline rather than for personal usage.

This game will be released in Japan sometime in March 2007.


By Tally Chan on February 16, 2007 at 6:28 pm

I’m not sure what made me decide to look this up, I think it must have been something I was reading in a magazine I happened to be scanning in for work, but I saw the words “FFXI’s sequel” and it made me jump out of my chair.

I played FFXI religiously for over 2-3 years? I have a female Elvaan character who has been abused with the job of making me millions of Gil to buy me pretty gear for the three level 75 jobs she carries under her belt. Don’t worry I do this legally, I’m very anti-RMT (Real Money Trading), but that’s a different story for a different post. With that being said, I’m extremely excited about the idea of it having a sequel.

So of course, being the curious fangirl I am, I googled it (googled: I think Webster Dictionary made this an actual word, but don’t quote me on that!). I found out that Square-Enix released a “Comment on Media Report” back in summer 2006 stating that they have no intentions of creating a sequel. Read it here.

I’m still excited at the the idea of there being future MMORPG for the next-gen consoles. I think I will have to buy a PS3 soon when this game comes out.