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	<title>PopCultureShock :: Comics : Games : Movies : Lifestyle &#187; Need for Speed</title>
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	<managingEditor>chanzero@gmail.com (Comic Book Club)</managingEditor>
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	<ttl>1440</ttl>
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		<title>PopCultureShock :: Comics : Games : Movies : Lifestyle</title>
		<link>http://www.popcultureshock.com</link>
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	<itunes:subtitle>The live, weekly talk show about comic books!</itunes:subtitle>
	<itunes:summary>Comic Book Club is a live weekly talk show about, you guessed it, Comic Books, featuring the best comic book creators, and the best comedians around, just hanging out and chatting, with your hosts, Alex Zalben, Justin Tyler, and Pete LePage. This is the audio podcast of that live show, recorded in a theater, in front of an audience, with guests, on a microphone, uploaded to a computer, totally awesome. The show was named a Best of New York 2007 by The New York Press, has been featured in The New York Times, and was nominated for Best Variety Show at the ECNY Awards. The show has welcomed dozens of guests weekly, including: Joe Quesada, Andrew W.K., Bill Hader, Seth Meyers, Scott Adsit, Perry Moore, Timmy Williams, Brian Michael Bendis, Ed Brubaker, Klaus Janson, Greg Pak, Mike Oeming, Dan Slott, Alex Robinson, Cecil Castelluci, Jimmy Palmiotti, Bill Willingham, and many more. Check them out live every Tuesday at 8:00pm!</itunes:summary>
	<itunes:keywords>comic books, comics, comic book club, comedy, justin tyler, pete lepage, alex zalben</itunes:keywords>
	<itunes:category text="Arts" />
	<itunes:category text="Comedy" />
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:author>Comic Book Club</itunes:author>
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		<itunes:name>Comic Book Club</itunes:name>
		<itunes:email>chanzero@gmail.com</itunes:email>
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		<item>
		<title>REVIEW &#8212; Need for Speed: Bull Run!!! Excuse me. I meant, Need for Speed: The Run.</title>
		<link>http://www.popcultureshock.com/speed-bull-run-excuse-meant-speed-run/57133/</link>
		<comments>http://www.popcultureshock.com/speed-bull-run-excuse-meant-speed-run/57133/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 20:16:31 +0000</pubDate>
		<dc:creator>Shelly Jackson</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PCS GAMES]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Black Box]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Microsoft Windows]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Need for Speed]]></category>
		<category><![CDATA[Need for Speed: The Run]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Single-player]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=57133</guid>
		<description><![CDATA[Ever wonder what might happen if some of your favorite car movies such Driver, Bullitt or Gone in Sixty Seconds and put zero limits on how over the top the stunts could get? That&#8217;s right, what you&#8217;d end up with is the last Fast and Furious movie. And although this game &#8211; Need for Speed: The [...]]]></description>
			<content:encoded><![CDATA[
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	<img class="ngg-singlepic" src="http://www.popcultureshock.com/wp-content/gallery/cache/844_watermark_450x_need-for-speed-run-banner.jpg" alt="need-for-speed-run-banner" title="need-for-speed-run-banner" />
</a>

<p>Ever wonder what might happen if some of your favorite car movies such <em>Driver</em>, <em>Bullitt</em> or <em>Gone in Sixty Seconds</em> and put zero limits on how over the top the stunts could get? That&#8217;s right, what you&#8217;d end up with is the last <em>Fast and Furious</em> movie. And although this game &#8211; <em>Need for Speed: The Run</em> &#8211; is as ridiculous as <em>Fast Five</em>, they have one thing in common. They both fall short being good and settle for mediocrity.</p>

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	<img class="ngg-singlepic" src="http://www.popcultureshock.com/wp-content/gallery/cache/847_watermark_450x_need-for-speed-the-run-01.jpg" alt="need-for-speed-the-run-01" title="need-for-speed-the-run-01" />
</a>

<p>Despite me calling <em>NFSTR</em> mediocre, there are many things this game excels at. To start, there&#8217;s the premise of the game itself: taking the speed and carnage of the <em>NFS</em> franchise and going <em>Gumball Rally</em> with it. <em>The Run</em> takes things coast to coast in a race to see not only who makes it first but to see who manages to cross the finish line it at all. Some truly shady and nefarious characters are encountered along the way and the game&#8217;s protagonist is potrayed well enough, if a bit cocky and over confident, for his predicament. Throw in a plethora of cars that range from the most extravagant imaginable to the most nostalgically recollected.</p>

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</a>

<p>Things went from cool to batshit crazy as I raced down the side of a mountain in a 280Z when a Sprinter Trueno makes a pass on me. In lot of ways, <em>The Run</em> simply oozes &#8216;cool for car guys&#8217; out of more orifices than a Thai restaurant dish from a pissed off chef. Looking back, this is probably why other aspects disappointed me so much&#8230;</p>
<p>The beginning of the downers for me was the unremarkable visuals. Though I have to admit that taken as a whole, things weren&#8217;t offensive to the eye but as I focused in on details in specific I was unimpressed. When compared to other <em>NFS</em> titles such <em>Shift 2</em>, I never had a true sense of speed and once even lost myself in the visuals to simply observe. Which brings me to the second disconnect in my mind, the controls. While the game controls adequately, cars seemed to feel both slow and sluggish. In a title where obstacles in the road can (and often do) end your race, responsiveness is key.</p>

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<p>My final nitpick is the lack of raw horsepower that comes from the sound presentation. The engines don&#8217;t seem to roar and scream like they should. Tire squeals don&#8217;t sound like violent shifts in weight that break traction. And once again, that&#8217;s even compared to other <em>NFS</em> titles. The motors do sound authentic and accurate, just emotionless. And there in lies the balancing act that can make things solid but unremarkable.</p>
<p><em>The Run</em> has moments of being enjoyable filled with too many long gaps of being mundane. I wanted to like this game but couldn&#8217;t get past the feeling of simply playing to progress versus playing for the experience. Amidst so many other holiday season releases that suck you in to the point of not realizing where the time has gone, <em>The Run</em> doesn&#8217;t compete strongly enough to take you away.</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/need-for-speed-shift-review/52085/" rel="bookmark" class="crp_title">Need for Speed: Shift Review</a></li><li><a href="http://www.popcultureshock.com/sony-announces-madden-12-speed-shift-psp-entertainment-pack/56555/" rel="bookmark" class="crp_title">Sony Announces Madden 12 &#038; Need For Speed: SHIFT PSP Entertainment Pack</a></li><li><a href="http://www.popcultureshock.com/devil-cry-screens/55474/" rel="bookmark" class="crp_title">Devil May Cry First Screens</a></li><li><a href="http://www.popcultureshock.com/tekken-tag-tournament-2-announced/55502/" rel="bookmark" class="crp_title">Tekken Tag Tournament 2 Announced</a></li><li><a href="http://www.popcultureshock.com/forza-motorsport-3-review/52599/" rel="bookmark" class="crp_title">Forza Motorsport 3 Review</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://www.popcultureshock.com/speed-bull-run-excuse-meant-speed-run/57133/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Electronic Arts To Cut Nearly 20% of Workforce as Losses Grow</title>
		<link>http://www.popcultureshock.com/electronic-arts-cut-20-workforce-losses-grow/53204/</link>
		<comments>http://www.popcultureshock.com/electronic-arts-cut-20-workforce-losses-grow/53204/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 21:42:02 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PCS GAMES]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[FIFA]]></category>
		<category><![CDATA[Madden]]></category>
		<category><![CDATA[Need for Speed]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=53204</guid>
		<description><![CDATA[If the videogame industry thought they were immune to the economic downturn just a year ago, they&#8217;re certainly not still singing that tune today. Electronic Arts posted net losses of $391 million dollars for their second fiscal quarter this year, compared to last year&#8217;s loss of $310 million. One of the measures the firm is [...]]]></description>
			<content:encoded><![CDATA[<p>If the videogame industry thought they were immune to the economic downturn just a year ago, they&#8217;re certainly not still singing that tune today.  Electronic Arts posted net losses of $391 million dollars for their second fiscal quarter this year, compared to last year&#8217;s loss of $310 million.<br />
<span id="more-53204"></span><br />
One of the measures the firm is going to take is to let go of 1,500 jobs, or roughly 16% of the workforce to save $100 million dollars a year.  Electronic Arts CEO John Riccitiello stated &#8220;We are making tough calls to cut cost in targeted areas and investing more in our biggest games and digital businesses.&#8221;</p>
<p>The top 5 selling titles for the firm during the quarter were NCAA Football 10, Madden NFL 10, FIFA 10, Need for Speed: SHIFT and The Beatles: Rock Band.</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/madden-nfl-07-breaks-sales-records/40203/" rel="bookmark" class="crp_title">Madden NFL 07 Breaks Sales Records</a></li><li><a href="http://www.popcultureshock.com/battlefield-1943-quick-impressions/49405/" rel="bookmark" class="crp_title">Battlefield 1943: Quick Impressions</a></li><li><a href="http://www.popcultureshock.com/pcs-quarter-dantes-inferno/54296/" rel="bookmark" class="crp_title">PCS Quarter Up! Dante&#8217;s Inferno</a></li><li><a href="http://www.popcultureshock.com/nintendo-posts-march-september-2011-numbers-reports-big-loss/56924/" rel="bookmark" class="crp_title">Nintendo Posts March &#8211; September 2011 Numbers &#8212; Reports A Big Loss</a></li><li><a href="http://www.popcultureshock.com/speed-shift-trailer/47846/" rel="bookmark" class="crp_title">Need For Speed Shift &#8211; Trailer</a></li></ul></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Car roster and track list unveiled for Need For Speed Shift</title>
		<link>http://www.popcultureshock.com/car-roster-track-list-unveiled-speed-shift/48505/</link>
		<comments>http://www.popcultureshock.com/car-roster-track-list-unveiled-speed-shift/48505/#comments</comments>
		<pubDate>Fri, 29 May 2009 22:45:02 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Need for Speed]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=48505</guid>
		<description><![CDATA[More details on Need For Speed Shift are released just before its E3 showing]]></description>
			<content:encoded><![CDATA[<p>EA has revealed the 65 cars and 18 tracks that will encompass this year&#8217;s iteration of Need For Speed.  Need For Speed Shift, like ProStreet, once again eschews the arcade heritage the series is known for instead choosing a more simulation route.  Whether or not fans will react to this second shot at the formula remains to be seen.</p>
<p><strong>Need for Speed SHIFT car roster:</strong></p>
<p>2006 Aston Martin DBR9<br />
2009 Audi R8 LMS<br />
2008 Audi R8<br />
2008 Audi RS 4<br />
2007 Audi S3<br />
2007 Audi TT 3.2 quattro<br />
2006 Audi S4<br />
BMW M3 E36<br />
BMW M3 E46<br />
BMW M3 E92<br />
2008 BMW 135i Coup?<br />
2009 BMW M3 GT2<br />
2007 BMW Z4 M Coup?<br />
2008 Bugatti Veyron 16.4<br />
2006 Dodge Challenger Concept<br />
2008 Dodge Viper SRT10<br />
Falken Tire 2010 Ford Mustang GT<br />
2010 Ford Shelby GT500<br />
2007 Ford Focus ST<br />
2006 Ford GT<br />
2006 Need For Speed Shelby Terlingua<br />
1996 Ford Escort RS Cosworth<br />
2009 Chevrolet Camaro SS<br />
2006 Chevrolet Cobalt SS<br />
2006 Chevrolet Corvette Z06<br />
2006 Honda Civic Si<br />
2000 Honda S2000<br />
2006 Koenigsegg CCX<br />
2008 Lamborghini Gallardo LP560-4<br />
2007 Lamborghini Murci?lago LP640<br />
2007 Lamborghini Revent?n<br />
2006 Lotus Elise 111R<br />
2007 Lotus Exige S<br />
2005 Maserati MC12 GT1<br />
2008 Mazda MX-5<br />
2006 Mazda RX-8<br />
1995 Mazda RX-7<br />
1994 McLaren F1<br />
2007 Mercedes-Benz SLR McLaren 722 Edition<br />
2007 Mercedes-Benz SL65 AMG<br />
2008 Mitsubishi Lancer EVOLUTION<br />
2006 Mitsubishi Lancer EVOLUTION IX MR-edition<br />
2003 Infiniti G35 (V35)<br />
1997 Nissan 200SX (S14)<br />
2009 Nissan 370Z  (Z34)<br />
2006 Nissan 350Z (Z33)<br />
2009 Nissan GT-R SpecV (R35)<br />
2008 Nissan GT-R (R35)<br />
2000 Nissan Silvia (S15) spec.R AERO<br />
1999 Nissan Skyline GT-R (R34)<br />
1972 Nissan Skyline 2000GT-R<br />
1992 Nissan 240SX (S13)<br />
2006 Pagani Zonda F<br />
2010 Pagani Zonda R<br />
2008 Porsche 911 GT2<br />
2009 Porsche 911 GT3 RSR<br />
2006 Porsche 911 GT3 RS<br />
2004 Porsche Carrera GT<br />
2007 Porsche Cayman S<br />
2008 Renault M?gane RS<br />
2007 SEAT Leon CUPRA<br />
2006 Subaru Impreza WRX STi<br />
2007 Lexus LF-A Concept<br />
2008 SCION tC<br />
1986 Toyota Corolla GTS (A86)<br />
2008 Volkswagen Scirocco<br />
2006 Volkswagen Golf GTI</p>
<p><strong>Need for Speed SHIFT track list:</strong></p>
<p>1.     Alpental<br />
2.     Autopolis International Racing Course<br />
3.     Ambush Canyon<br />
4.     Brands Hatch<br />
5.     Dakota<br />
6.     Ebisu Circuit<br />
7.     Glendale<br />
8.     Hazyview<br />
9.     Mazda Raceway Laguna Seca<br />
10.  London<br />
11.  Miytomi<br />
12.  Nordschleife<br />
13.  Road America<br />
14.  Rustle Creek<br />
15.  Silverstone<br />
16.  Circuit de Spa Francorchamps<br />
17.  Tokyo<br />
18.  Willow Springs</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/need-for-speed-prostreet-hits-retail/42911/" rel="bookmark" class="crp_title">Need For Speed ProStreet Hits Retail</a></li><li><a href="http://www.popcultureshock.com/new-avengers-illuminati-5-preview/42889/" rel="bookmark" class="crp_title">New Avengers: Illuminati #5 Preview</a></li><li><a href="http://www.popcultureshock.com/uncanny-x-men-503/44566/" rel="bookmark" class="crp_title">Uncanny X-Men #503 Preview</a></li><li><a href="http://www.popcultureshock.com/young-x-men-7-preview/44570/" rel="bookmark" class="crp_title">Young X-Men #7 Preview</a></li><li><a href="http://www.popcultureshock.com/ultimate-origins-5-preview/44561/" rel="bookmark" class="crp_title">Ultimate Origins #5 Preview</a></li></ul></div>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>New Need For Speed ProStreet Race Day Announced</title>
		<link>http://www.popcultureshock.com/new-need-for-speed-prostreet-race-day-announced/43680/</link>
		<comments>http://www.popcultureshock.com/new-need-for-speed-prostreet-race-day-announced/43680/#comments</comments>
		<pubDate>Thu, 01 May 2008 23:55:31 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Howard's Blog]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Need for Speed]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/new-need-for-speed-prostreet-race-day-announced/43680/</guid>
		<description><![CDATA[EA and Energizer are holding a Race Day where PS3 and Xbox 360 gamers can win prizes]]></description>
			<content:encoded><![CDATA[<p>EA has announced that they&#8217;re getting together with Energizer to present the latest Race Day for Need for Speed ProStreet.  The Energizer LITHIUM Race Day will kick off on May 2 and run through May 4.  Xbox 360 and PS3 gamers can win prize packs from both EA and Energizer from the event.  Full details can be found and gamers can register for the <a href="http://www.ea.com/prostreet/racedays.jsp?locale=us&#038;skip_intro=1">event here</a>.</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/need-for-speed-prostreet-hits-retail/42911/" rel="bookmark" class="crp_title">Need For Speed ProStreet Hits Retail</a></li><li><a href="http://www.popcultureshock.com/speed-shift-trailer/47846/" rel="bookmark" class="crp_title">Need For Speed Shift &#8211; Trailer</a></li><li><a href="http://www.popcultureshock.com/new-need-for-speed-carbon-trailer-released/40528/" rel="bookmark" class="crp_title">New Need For Speed Carbon Trailer Released</a></li><li><a href="http://www.popcultureshock.com/the-killers-walkmen-race-against-gamers-burnout-3-takedown-on-xbox-live/31104/" rel="bookmark" class="crp_title">The Killers and The Walkmen to Race Against Gamers in Burnout 3: Takedown on Xbox Live</a></li><li><a href="http://www.popcultureshock.com/xbox-live-gamers-race-with-nascar-driver-kyle-busch/31592/" rel="bookmark" class="crp_title">Xbox Live Gamers to Race with NASCAR Driver Kyle Busch</a></li></ul></div>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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