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	<title>PopCultureShock :: Comics : Games : Movies : Lifestyle &#187; activision</title>
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		<title>Call of Duty: Modern Warfare 2 &#8220;No Russian&#8221; Gameplay</title>
		<link>http://www.popcultureshock.com/call-duty-modern-warfare-2-russian-gameplay/53193/</link>
		<comments>http://www.popcultureshock.com/call-duty-modern-warfare-2-russian-gameplay/53193/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 17:16:32 +0000</pubDate>
		<dc:creator>Shola Akinnuso</dc:creator>
				<category><![CDATA[Game News]]></category>
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		<guid isPermaLink="false">http://www.popcultureshock.com/?p=53193</guid>
		<description><![CDATA[Here&#8217;s the controversial &#8216;No Russian&#8217; game play from Call of Duty: Modern Warfare 2.  Personally, I don&#8217;t get why it&#8217;s a big deal. It&#8217;s disturbing, but serves the story. You have the option to watch the sequence via a disclaimer that pops up before you play the game. Hell, should you choose to interact, [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the controversial &#8216;No Russian&#8217; game play from Call of Duty: Modern Warfare 2.  Personally, I don&#8217;t get why it&#8217;s a big deal. It&#8217;s disturbing, but serves the story. You have the option to watch the sequence via a disclaimer that pops up before you play the game. Hell, should you choose to interact, there&#8217;s the option to shoot the civilians yourself or not to shoot. It&#8217;s ultimately your call. Infinity Ward doesn&#8217;t force you to do anything uncomfortable to progress, and I applaud them for it. I felt more uncomfortable with some of the moral choices in Fable II, and there came a point where the story <del datetime="2009-11-09T22:50:31+00:00">wouldn&#8217;t let you progress </del> made it difficult to progress unless you made a horrendous decision in that game. </p>
<p>There is powerful imagery at work in Modern Warfare 2.  If folks are getting hung up on this scene, they&#8217;re kind of missing the forest for the trees. </p>
<p>Anyway, Modern Warfare 2 tells a challenging story, and this is certainly one aspect of it. Game play follows the jump, and you can read our<a href="http://www.popcultureshock.com/modern-warfare-2-review-press-button-museum/53174/"> review here</a>. </p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/activision-announces-modern-warfare-2/47862/" rel="bookmark">Activision Announces Modern Warfare 2</a></li><li><a href="http://www.popcultureshock.com/call-of-duty-4-reveal-coming-soon/41597/" rel="bookmark">Call of Duty 4 Reveal Coming Soon</a></li><li><a href="http://www.popcultureshock.com/call-duty-modern-warfare-2-infamy-trailer-invades-teh-internetz/51458/" rel="bookmark">Call of Duty Modern Warfare 2 Infamy Trailer Invades Cyberspace</a></li><li><a href="http://www.popcultureshock.com/modern-warfare-2-teaser/47855/" rel="bookmark">Modern Warfare 2 - Teaser</a></li><li><a href="http://www.popcultureshock.com/call-of-duty-4-hits-shelves/42869/" rel="bookmark">Call of Duty 4 Hits Shelves</a></li></ul></div>]]></content:encoded>
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		<title>Modern Warfare 2 Review: Don&#8217;t Press The Button In The Museum</title>
		<link>http://www.popcultureshock.com/modern-warfare-2-review-press-button-museum/53174/</link>
		<comments>http://www.popcultureshock.com/modern-warfare-2-review-press-button-museum/53174/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 11:50:13 +0000</pubDate>
		<dc:creator>Shola Akinnuso</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
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		<guid isPermaLink="false">http://www.popcultureshock.com/?p=53174</guid>
		<description><![CDATA[At this point, it’s seems silly to question whether Call of Duty: Modern Warfare 2 should be judged solely on the criteria of being  ‘A good game’.  Even if the developers at Infinity Ward had offered gamers  ‘more of the same’, Modern Warfare 2 would qualify as excellent.   Fortunately, with [...]]]></description>
			<content:encoded><![CDATA[<p>At this point, it’s seems silly to question whether Call of Duty: Modern Warfare 2 should be judged solely on the criteria of being  ‘A good game’.  Even if the developers at Infinity Ward had offered gamers  ‘more of the same’, Modern Warfare 2 would qualify as excellent.   Fortunately, with two years of development, and lots of time to listen to gamer feedback, Call of Duty: Modern Warfare 2 is a veritable smorgasbord of new game play features, new scenarios, and more of the award-winning story that awed gamers in 2007.  </p>
<p>In a holiday season bulging with A-list titles, the real question gamers should ask is whether Call of Duty: Modern Warfare 2 distinguishes itself enough to justify spending your hard-earned $60.00.  It’s a tough economy, and after the original Modern Warfare’s exceptional tour of duty, does Activision’s blockbuster sequel offer enough compelling new bells and whistles, or is it simply a better dressing for a tired old veteran? </p>
<p><span id="more-53174"></span></p>
<p><img src="http://www.popcultureshock.com/wp-content/uploads/2009/11/INT_ModernWarfare005.jpg" alt="INT_ModernWarfare005" title="INT_ModernWarfare005" width="480" height="300" class="alignnone size-full wp-image-53181" /></p>
<p><strong>The Props: Campaign Mode</strong><br />
It would be irresponsible to say that Call of Duty: Modern Warfare 2 simply has “single player” and “multiplayer” modes. Describing them in those terms makes it seem as if we’re discussing the perfunctory bullet-points of every first person shooter.  Quite frankly, in the hands of Infinity Ward, that is absolutely <strong>not</strong> the case. </p>
<p>Modern Warfare 2 feels like three separate and complete packages on a single disc.  If you enjoy playing alone, the Campaign mode tells what is arguably the most engaging story of the year. </p>
<p>Infinity Ward has pretty much perfected the art of scripted cinematic shooting, and outside of Uncharted 2: Among Thieves, there really isn’t another contender by a New York mile. </p>
<p>What hasn’t changed is the formula. Infinity Ward has players somersaulting between perspectives, as you follow both marines and special forces in what can only be described as interactive World War III.  There is violence, but the narrative handles the subject matter with a surprising amount of maturity.  As with Modern Warfare, the sequel puts gamers into the frenetic – and too often <em>futile</em> firefights &#8211; of America’s war-weary soldiers.  Balancing such philosophical quandaries as the right of absolute power, and the definition of patriotism, the writing here is superb without playing to any specific agenda.   How Infinity Ward juggles Tom Clancy drama with Jerry Bruckheimer action, is a template that should make every developer envious. </p>
<p>Amidst the bravado of wartime adrenaline, and the terrifying implications of a very possible real world future, it’s easy to see why Modern Warfare’s scenarios might raise the ire of political conservatives.  Thank goodness that the game is rated and created with adults in mind.  Infinity Ward approaches with an earnest and blunt respect for the subject matter. Objectively appreciating the story of Modern Warfare 2 goes a long way towards giving some of that respect back.  This isn’t simply passive entertainment. It’s engaging, and often emotional discourse. </p>
<p><img src="http://www.popcultureshock.com/wp-content/uploads/2009/11/INT_ModernWarfare004.jpg" alt="INT_ModernWarfare004" title="INT_ModernWarfare004" width="480" height="270" class="alignnone size-full wp-image-53180" /></p>
<p><strong>Props: Special Ops Mode</strong><br />
What’s incredible is that we’ve only mentioned a fraction of what gamers get for their dollar.  The second of three game packages is the secretive Special Ops mode. Playable online or off, gamers tussle in a series of mini games based on elements from the single-player campaign.  Again, the Special Ops mode is treated with such care, that you’d forgive Infinity Ward if PR decided to sell it as addendum premium DLC.  </p>
<p>Infinity Ward’s been paying attention to its competitors.  If you loved the fantastic Terrorist Hunt Mode of Rainbow Six, Gears of War’s Horde mode, or even the arcade-unlock from the original Modern Warfare, you’ll be right at home here.  </p>
<p>Consider Special Ops a kind of Call of Duty: streamlined. Offering play variants like racing snow mobiles through harrowing mountain passes, or gunning through gang-infested slums to disarm bombs, Special Ops is great by your lonesome, but a blast when you invite a friend via Xbox Live or PSN.  It’s an entirely co-op experience, with an emphasis on cooperation.   </p>
<p>Completing each ‘trial’ offers rewards in stars. Spec Ops has 63 stars total, and different difficulty levels rewards, naturally, more stars. </p>
<p>Of course, each game mode is as addictive as digital candy.  Not only is each mode incredibly fun, but progression in Special Ops runs on point-based motivation.  The more you play, the more Spec Ops missions become available.  While none of the missions are very long &#8211; usually ranging between four to eight minutes &#8211; you’ll enjoy a fistful of great gaming during  the time that you do get.  </p>
<p>Think of Spec Ops as a hybrid between co-op campaign and something altogether new. You won’t suffer the fatigue of playing through the lengthier co-op missions twice, but you’ll still get the feeling of going through important scenarios in concentrated bursts with a friend at your side. </p>
<p>Whether you’re stalking enemies in joint sniper-only missions, commanding mile-high drone ships for tactical assaults, or dashing through obstacle courses for improved time, the sheer diversity of the Special Ops missions makes it a fantastic game on its own.  That’s no small feat, considering that the meat of the game is the third, and most anticipated feature of Modern Warfare 2. </p>
<p><img src="http://www.popcultureshock.com/wp-content/uploads/2009/11/INT_ModernWarfare003.jpg" alt="INT_ModernWarfare003" title="INT_ModernWarfare003" width="480" height="270" class="alignnone size-full wp-image-53179" /></p>
<p><strong>Props: Multiplayer</strong><br />
To be completely honest, it is impossible to see everything Multiplayer has to offer in the time that we’ve had with the game. To say that multiplayer has gotten a complete overhaul is an understatement. </p>
<p>If you’ve played Modern Warfare, this sequel builds on the predecessor in nearly every possible way. Larger, more well-designed maps, a laundry list of additions to the PERK system, and even nuts-n-bolts technical re-thinking like the new host migration back end (where If a host drops connection, the game searches for the next suitable connection and continues the game with only a few seconds delay), make the multiplayer mode the elephant in a very small room. </p>
<p>The improvements are too numerous to quantify, and could possibly be considered review-worthy on their own.  Infinity Ward has made the cost of entry &#8211; in this case, earning points in multiplayer – easier than ever before.   Now, It’s possible for a single kill to rack up the points, thus giving players of any skill level points for doing something right.  </p>
<p>Say you shoot  an enemy in the head? There’s points for that. Now let’s say that enemy was on a kill streak &#8211; which you just ended. Bravo! You’ll get points for that, too. Now consider that you killed him at long distance? Guess what? Infinity Ward is  generous with the points there, also. </p>
<p>In fact, there’s no greater example of Modern Warfare’s campaign for accessibility, than the addition of the game’s new DEATHSTREAK feature. Get rewarded perks for killing the most bad guys in a row, but now there are boosts for dying too often, too. The COPYCAT perk, for example, allows you to steal the load-out of the player who killed you, while the Painkiller perk gives you 10 seconds of increased health. </p>
<p><img src="http://www.popcultureshock.com/wp-content/uploads/2009/11/PIC_ModernWarfare2b.jpg" alt="PIC_ModernWarfare2b" title="PIC_ModernWarfare2b" width="600" height="338" class="alignnone size-full wp-image-53183" /></p>
<p>Even older existing perks got substantial tweaks.  Last stand allows you to not only move around as you’re bleeding out, but even the opportunity to get back up and play some more.  </p>
<p>Game changers like being able to equip SEMTECH sticky grenades, or the insane support gunner kill streak which grants the best gamers the opportunity to call in helicopters, care packages, and even nuclear bombs, makes the new perk incentives positively delicious ways to demolish your foes.  </p>
<p>From the added throwing knives to the simple additions, like the BLING perk that allows two additional attachments to your primary weapon,  its too early to tell if Infinity Ward has broken their beloved multiplayer component, but they’ll certainly give you a robust menu of opportunities and time to figure that out. </p>
<p>Returning are the multitude of game play modes to go along with the new gadgets and features in the expansive to do list. Deathmatch and Team Deathmatch top the list with up to 18 (up from 16) players on the battlefield, and new modes like the much hyped 3rd person team game pull the camera out allowing a Gears of War like viewpoint with Modern Warfare flourish. </p>
<p>As always, compelling gamers forward is Infinity Ward’s devilish incentive system.  The more you play, the more you get to play. There’s nothing in the multiplayer game that you don’t earn through blood, sweat, and tears. Most of the multiplayer modes, weapons, and perks, are only opened after you’ve reached certain ranks in the game.  It’s too early to tell if reaching the game’s beloved prestige status, acquired only after reaching the maximum cap in ranks, opens up continued hidden treasures, but we wouldn’t be surprised.  Infinity Ward has been incredibly thorough with their ‘unlocking new game play philosophies, and it’s that understanding of the gamer stick-and-carrot compulsion that permeates every design choice throughout each of the three overarching game play modes. </p>
<p>What Infinity Ward has accomplished is devilish genius.  You’ll doubtless find your favorite multiplayer mode to cling to, and gamers that pace themselves might find new surprises for weeks to come.  That is, of course, if you can even look up from Modern Warfare’s polished and dangerously addictive, habit-forming multiplayer routines.  </p>
<p><img src="http://www.popcultureshock.com/wp-content/uploads/2009/11/INT_ModernWarfare002.jpg" alt="INT_ModernWarfare002" title="INT_ModernWarfare002" width="480" height="300" class="alignnone size-full wp-image-53178" /></p>
<p><strong>So Basically, I’m Saying…</strong><br />
Infinity Ward’s Call of Duty: Modern Warfare 2, is a game of very smart decisions.  There are easter eggs a-plenty, and although giving more of the same would’ve left gamers happy, the altering, fixing, and outright adding of an absurd amount of new features robust in every new mode of the experience will leave fans cheering.  There are scores of new guns.  We didn’t even mention additions like the riot shield, which is a lifesaver in the campaign and multiplayer when you need to catch your breath.  </p>
<p>We left out the fact that <del datetime="2009-11-11T07:45:47+00:00">Harry Gregson-Williams’</del> Hans Zimmer&#8217;s subdued but powerful score is emotional in just the right scenes,  complimenting exceptional voice acting from stars Keith David, which does the job of propelling you through this very cinematic ride.   Modern Warfare 2 is an example of developers going above and beyond gamer expectations, then redefining the whole damned bar. </p>
<p>The game is not perfect. While we wish, for example, that Special Ops mode could find random people online to fill the second player instead of just people from your friends list, it honestly feels like nitpicking. </p>
<p>From top to bottom, Modern Warfare 2 is not only one of the best bangs for your buck this holiday season, it’s one of the most polished game experiences on any console.  The cliffhanger at the end of the story is beautifully cruel.  A two-year wait for the inevitable sequel should qualify as torture. You&#8217;ll enjoy playing Call of Duty: Modern Warfare 2 for at least the foreseeable future, and if the rabid demand for the first Call of Duty&#8217;s online play is any indication, so will everyone else on Xbox Live and the PlayStation Network.   </p>
<p>Stay frosty, marines.  </p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/activision-announces-modern-warfare-2/47862/" rel="bookmark">Activision Announces Modern Warfare 2</a></li><li><a href="http://www.popcultureshock.com/call-duty-modern-warfare-2-russian-gameplay/53193/" rel="bookmark">Call of Duty: Modern Warfare 2 "No Russian" Gameplay</a></li><li><a href="http://www.popcultureshock.com/call-of-duty-4-reveal-coming-soon/41597/" rel="bookmark">Call of Duty 4 Reveal Coming Soon</a></li><li><a href="http://www.popcultureshock.com/call-of-duty-4-hits-shelves/42869/" rel="bookmark">Call of Duty 4 Hits Shelves</a></li><li><a href="http://www.popcultureshock.com/call-of-duty-4-preview/42460/" rel="bookmark">Call of Duty 4 Preview</a></li></ul></div>]]></content:encoded>
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		<title>DJ Hero Review: Turntable Fun Comes Home, But What A Price</title>
		<link>http://www.popcultureshock.com/dj-hero-review/53076/</link>
		<comments>http://www.popcultureshock.com/dj-hero-review/53076/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 11:27:42 +0000</pubDate>
		<dc:creator>Shola Akinnuso</dc:creator>
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		<guid isPermaLink="false">http://www.popcultureshock.com/?p=53076</guid>
		<description><![CDATA[I knew that I was in trouble. 2am in the middle of the week, and I had to be at work by sunrise. My fingers were already cramped from my tenth play through of the advanced tutorial, but once I opened one of the early songs, a DJ Shadow mix of &#8220;Fix Up, Look Sharp&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p>I knew that I was in trouble. 2am in the middle of the week, and I had to be at work by sunrise. My fingers were already cramped from my tenth play through of the advanced tutorial, but once I opened one of the early songs, a DJ Shadow mix of<em> &#8220;Fix Up, Look Sharp&#8221; by Dizzee Rascal</em>,  and It was hopeless for me. I was in love.</p>
<p><span id="more-53076"></span></p>
<p>Unlike Guitar Hero, which I’ve played once (and promptly bought a real guitar in defiance), DJ hero allows me to abandon the crates of records, the thousand dollar mixer, the gigantic headphones, and pretty much all of the other essentials of a serious D.J. </p>
<p>With one box, one game, and just under $120 bucks, Activision’s DJ Hero is the company&#8217;s take on rhythm-game innovation. </p>
<p>Juiced on the type of adrenaline that can only come from bass and rhyme, I was actually electrified by the ability to enjoy hip-hop that I never thought I&#8217;d hear in a video game. </p>
<p>Not that Guitar Hero, or any of the other tens of music games dominating retail since  2007 was bad,  it’s just that they never spoke to me:  I love hip-hop.  Activision’s taking a huge gamble in hopes that there’s enough of me out there to justify their expansion into urban territory. </p>
<p>And boy is DJ Hero a gamble. </p>
<p>Mixing all eras of Hip-Hop with ‘mash-ups’ of pop songs hand-selected by the world’s greatest DJs,  and DJ Hero’s sole focus seems to be to make your body<em> move</em>. Whether you’re a hardcore gamer, a casual fan, or someone new to games entirely, does DJ Hero’s bizarre new turntable-come-hip-hop-gameplay have enough accessibility to seduce the masses? Or, is underground and,  perhaps, under-appreciated,  where hip-hop is destined to remain in video games?  </p>
<p><img src="http://www.popcultureshock.com/wp-content/uploads/2009/11/sm_Hero4.jpg" alt="sm_Hero4" title="sm_Hero4" width="480" height="270" class="alignnone size-full wp-image-53084" /></a></p>
<p><strong>The Props…</strong><br />
For starters, the track list is outstanding. Should Activision decide to sell the game’s soundtrack alone, they’d make a mint. Where the music grabs you with potent mixes of classic hip-hop and modern pop, the comprehensive tutorial does its best to translate the complex art of turntablism into game form.  </p>
<p>Here are the basics: match the colored buttons on your turntable with the colors on the on-screen rhythm bar. Spin, shift, and slide your way to b-boy legend, by playing what’s essentially <em>&#8217;simon says&#8217;</em> on screen.  It’s a simple concept that has worked in about a dozen music games before it, but DJ Hero’s hip-hop scratching hook is that authentic spin that separates it from the pack.</p>
<p>Narrated by DJ Grandmaster Flash, the 10 part tutorial does a great job in holding your hand – and you’ll need it.  Patiently teaching you the basics of cross-fading, scratching, rewinding, and the game’s Euphoria point booster, DJ Hero literally won’t allow you to get to the real game without training first.  This is a good thing.  </p>
<p>Even if you’re used to music-rhythm games, DJ Hero is a tough act to start. A turntable doesn’t have the natural feel of drums, nor the sex appeal of a guitar. Hunching over a mock turntable, and keeping the frenetic rhythm of pop-hop, might seem impossible at first.  However, with practice and the propulsion of good music, you’ll get the hang of it without the awful feeling of screwing up. </p>
<p>Credit that with the fact that you don’t quite lose in DJ Hero. You’ll always complete a song. The only penalty for missing music cues (if you miss the corresponding colored buttons and commands), is a soft fade out of the audio until you get back into the beat.  In this way, HERO makes replaying each track a little easier on the ego. </p>
<p>Satisfactory completion of a music set  (usually 3 mash-ups) unlocks new DJs avatars, new equipment, and bigger party venues. However, the biggest reason to continue playing remains the hook that grabs you from the start: The Music. </p>
<p>Unlocking new mash-ups is a joy, and becomes a personal challenge as you begin practicing with the fervor and discipline of a fighting game.  Make no mistake: you will practice. A lot.  That said, the psychological reward of getting a perfect score in Hero’s 5 star rating system, is a satisfaction that can only be appreciated with GREAT music.   </p>
<p><img src="http://www.popcultureshock.com/wp-content/uploads/2009/11/sm_Hero3.jpg" alt="sm_Hero3" title="sm_Hero3" width="480" height="270" class="alignnone size-full wp-image-53083" /></a></p>
<p><strong>The Whack…</strong><br />
All isn’t great in paradise, though. To be blunt, DJ Hero isn’t cheap.  Despite the fact that the turntable peripheral looks pretty damned close to the real thing, it’s extremely tough to justify the $120.00 retail price.  Yes, the music is fantastic, and yes the game is fun.  However, unlike other rhythm games, DJ Hero is ultimately a single player experience. </p>
<p>Let me qualify that.  DJ Hero certainly has multiplayer. There are 10 specific mashup tracks that allow you to hook up Activision’s Guitar peripheral to ‘rock-infused’ DJ sets.  But honestly, those mashups are kind of a mess. In split screen play, player one controls the turntable, while player two rudely interrupts with the awkwardly-mixed metal riffs. Perhaps with some fine-tuning and better music selection, Activision might smooth this ugly pairing in future games, but as it exists, it really feels like more of an afterthought &#8211; and sounds like a cacophony. </p>
<p>DJ Hero’s true multiplayer is really just an extension of the single player experience. You can take the game online to battle other mix masters, but as a party game in the company of casual novices, DJ Hero is a lot more fun to watch (and dance to) than actually play if you haven’t put in the work of practicing.  By the time your friends get the hang of the game through the tutorial and easier tracks, your party will probably already be over. </p>
<p><img src="http://www.popcultureshock.com/wp-content/uploads/2009/11/sm_Hero1.jpg" alt="sm_Hero1" title="sm_Hero1" width="480" height="270" class="alignnone size-full wp-image-53081" /></a></p>
<p><strong>The Quirks of Single Player</strong><br />
Don’t get me wrong, DJ Hero is a criminal amount of fun when you’re in the groove. Beyond hitting the proper buttons, DJ Hero has an interesting ‘freestyle’ button that allows at certain points, to affect the ‘effects dial’ and initiate various freestyle samples to incorporate into the mix.  </p>
<p>The game claims that you can improvise, but that’s extremely misleading. You can hit the sample button as much as time allows, or play with fading the volume as much as you like – which, honestly, who wants to play with the volume?  Where HERO really drops the ball is by completely omitting the ability to have an area where players can creatively freestyle scratch and fade on their own. While mastering HERO is fun, it’s often very linear.  Once you learn the strokes through the game’s 90+ songs, you’re done.  The game gets more complex on higher difficulty levels, but the longevity of the game would’ve been extended considerably if players could simply rack up points by doing whatever they wanted at certain cues. </p>
<p>There’s nothing worse than getting into the groove and really wishing that you could cut loose, but HERO doesn’t allow it. </p>
<p><img src="http://www.popcultureshock.com/wp-content/uploads/2009/11/sm_Hero2.jpg" alt="sm_Hero2" title="sm_Hero2" width="480" height="270" class="alignnone size-full wp-image-53082" /></a></p>
<p><strong>So Basically, I’m Saying… </strong><br />
Ultimately, if you love hip-hop and pop music, I dare you to find a more epic gathering of DJ Luminaries.  From DJ Shadow and DJ AM to DJ Jazzy Jeff, the music in this game is beastly, and will constantly take you out of your living room and into the club. DJ Hero is immersing, once you get past that learning curve.  Trading off with a practiced friend is fun,  but you’ll be the real life of the party if you show off your skills to a group of bystanders.  The game will certainly keep their heads nodding. </p>
<p>The track list is the real show stopper. From N.E.R.D to The Jackson 5, Afrika Bambaataa to Public Enemy, and underground sensations like Wale to 80&#8217;s glam-rock groups like Foreigner, DJ Hero is an <em>outstandingly</em> good time…</p>
<p>…albeit 40 bucks overpriced. </p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/jayz-enimen-contribute-dj-hero/48503/" rel="bookmark">Jay-Z and Enimen Contribute To DJ Hero</a></li><li><a href="http://www.popcultureshock.com/dj-hero-hits-retailers-activision-hype/52611/" rel="bookmark">DJ Hero Hits Retailers, Did Activision Hype it Enough?</a></li><li><a href="http://www.popcultureshock.com/jjjamin-dj-hero/50601/" rel="bookmark">J-J-Jammin' on the One with DJ Hero</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-ii-announced-for-xbox-360/40352/" rel="bookmark">Guitar Hero II Announced For Xbox 360</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-ii-hits-the-streets/40595/" rel="bookmark">Guitar Hero II Hits The Streets</a></li></ul></div>]]></content:encoded>
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		<title>DJ Hero Hits Retailers, Did Activision Hype it Enough?</title>
		<link>http://www.popcultureshock.com/dj-hero-hits-retailers-activision-hype/52611/</link>
		<comments>http://www.popcultureshock.com/dj-hero-hits-retailers-activision-hype/52611/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 16:27:04 +0000</pubDate>
		<dc:creator>Shola Akinnuso</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[PCS GAMES]]></category>
		<category><![CDATA[PCS Is Dead]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[DJ AM]]></category>
		<category><![CDATA[DJ Hero]]></category>
		<category><![CDATA[DJ Jazzy Jeff]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=52611</guid>
		<description><![CDATA[Activision&#8217;s hip-hop/electronica music DJ game, DJ Hero hit stores today. With the arguably prohibitively priced $120.00 tag, one wonders if Activision&#8217;s marketing advertised the game enough? Kotaku reported yesterday that Activision had begun lowering its projected sales numbers for the title.


20091026_me_05.mp3
NPR recently posted an excellent feature on DJ Hero via it&#8217;s pop culture section which [...]]]></description>
			<content:encoded><![CDATA[<p>Activision&#8217;s hip-hop/electronica music DJ game, DJ Hero hit stores today. With the arguably prohibitively priced $120.00 tag, one wonders if Activision&#8217;s marketing advertised the game enough? <a href="http://kotaku.com/5389978/analyst-slashes-dj-hero-sales-projections">Kotaku reported yesterday </a>that Activision had begun lowering its projected sales numbers for the title.<br />
<span id="more-52611"></span></p>
<p><img src="http://www.popcultureshock.com/wp-content/uploads/2009/10/djheroflash.jpg" alt="djheroflash" title="djheroflash" width="300" height="225" class="alignnone size-full wp-image-52618" /></p>
<p><a class='wpaudio wpaudio_readid3' href='http://www.popcultureshock.com/wp-content/uploads/2009/10/20091026_me_05.mp3'>20091026_me_05.mp3</a></p>
<p>NPR recently posted an excellent feature on DJ Hero via it&#8217;s pop culture section which you can listen to above. Admittedly, the peripheral isn&#8217;t as recognizable as a guitar or drum set, so perhaps Guitar Hero sales expectations might be optimistic.  Still, having played the preview build and being continually astounded by the pedigree of high-quality hip-hop mash-ups, DJ Hero is the game you <strong>NEED</strong> to play if you want a fresh change from Guitar Hero. </p>
<p>From DJ AM to DJ Jazzy Jeff, the mix-masters in the game are superstars in the industry. With songs and mash-ups lovingly selected by each DJ, Hero promises to be a exuberant assault on your ears and a loving ode to the evolution of Hip-hop. </p>
<p>We&#8217;ll keep you posted with our review when we get the game later this week. </p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/guitar-hero-ii-announced-for-xbox-360/40352/" rel="bookmark">Guitar Hero II Announced For Xbox 360</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-ii-hits-the-streets/40595/" rel="bookmark">Guitar Hero II Hits The Streets</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-encore-rocks-the-80s-ships-exclusively-for-ps2/42297/" rel="bookmark">Guitar Hero Encore: Rocks the 80s Ships Exclusively For PS2</a></li><li><a href="http://www.popcultureshock.com/quincy-jones-represents-scratch-ultimate-dj/49948/" rel="bookmark">Quincy Jones & QDIII Represent With Scratch: The Ultimate DJ</a></li><li><a href="http://www.popcultureshock.com/gene-simmons-rocks-out-to-guitar-hero-2-in-nyc/41396/" rel="bookmark">Gene Simmons Rocks Out To Guitar Hero 2 In NYC</a></li></ul></div>]]></content:encoded>
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		<title>New Blur Trailer Released</title>
		<link>http://www.popcultureshock.com/blur-trailer-released/51963/</link>
		<comments>http://www.popcultureshock.com/blur-trailer-released/51963/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 20:43:20 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PCS GAMES]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Bizarre Creations]]></category>
		<category><![CDATA[Blur]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=51963</guid>
		<description><![CDATA[Activision releases the latest trailer for Bizarre Creations' Blur]]></description>
			<content:encoded><![CDATA[<p>Bizarre Creations and Activision have released the latest trailer for Blur.  Marking a startling retreat from what gamers have come to expect of the studio&#8217;s racing pedigree (Metropolis Street Racer, Project Gotham Racer 1-3), it remains to be seen how this combat heavy, glitzy action title is recieved.</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/new-need-for-speed-carbon-trailer-released/40528/" rel="bookmark">New Need For Speed Carbon Trailer Released</a></li><li><a href="http://www.popcultureshock.com/new-gtaiv-trailer-released/42106/" rel="bookmark">New GTAIV Trailer Released</a></li><li><a href="http://www.popcultureshock.com/street-fighter-iv-officially-announced/42984/" rel="bookmark">Street Fighter IV Officially Announced</a></li><li><a href="http://www.popcultureshock.com/project-gotham-racing-4s-release-date-leaked-by-auto-manufacturer/40244/" rel="bookmark">Project Gotham Racing 4 Release Date Leaked By Auto Manufacturer</a></li><li><a href="http://www.popcultureshock.com/project-gotham-racing-4/42744/" rel="bookmark">Project Gotham Racing 4</a></li></ul></div>]]></content:encoded>
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		<title>Quincy Jones &amp; QDIII Represent With Scratch: The Ultimate DJ</title>
		<link>http://www.popcultureshock.com/quincy-jones-represents-scratch-ultimate-dj/49948/</link>
		<comments>http://www.popcultureshock.com/quincy-jones-represents-scratch-ultimate-dj/49948/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 21:15:24 +0000</pubDate>
		<dc:creator>Shola Akinnuso</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Commotion Interactive]]></category>
		<category><![CDATA[DJ Hero]]></category>
		<category><![CDATA[QDIII]]></category>
		<category><![CDATA[Quincy Jones]]></category>
		<category><![CDATA[Quincy Jones III]]></category>
		<category><![CDATA[Scratch: The Ultimate DJ]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=49948</guid>
		<description><![CDATA[Quincy Jones, QDIII, and Commotion Interactive heat up the DJ war by making SCRATCH: The Ultimate DJ look cool. ]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s incredibly rare when you see the legendary godfather of all things cool, <strong>Quincy Jones</strong>, involved in the world of video gaming. That apparently lends a lot of weight to the buzz surrounding Scratch: The Ultimate DJ, which, as near as we can tell is about as authentic an experience one can get if you&#8217;ve ever fancied being the coolest man in club.  </p>
<p>Newly re-hyped with an early 2010 release window, (and new developer, Commotion Interactive) things seem to be heating up between Scratch and the <em>other </em>anticipated rival, Activision&#8217;s DJ Hero. </p>
<p>Could this be the new Guitar Hero vs. Rock Band feud? At this point, it&#8217;s a game of who&#8217;s going to announce the better DLC music and which peripheral works best.  With the announcement of entertainment company<strong> QDIII&#8217;s</strong> (Quincy Jones III)  involvement in SCRATCH, the brewing music battleground just got a little more interesting. </p>
<p><a href="http://www.popcultureshock.com/quincy-jones-represents-scratch-ultimate-dj/49948/scratchdeck/" rel="attachment wp-att-49949"><img src="http://www.popcultureshock.com/wp-content/uploads/2009/08/scratchdeck.jpg" alt="scratchdeck" title="scratchdeck" width="670" height="311" class="alignleft size-full wp-image-49949" /></a></p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/dj-hero-hits-retailers-activision-hype/52611/" rel="bookmark">DJ Hero Hits Retailers, Did Activision Hype it Enough?</a></li><li><a href="http://www.popcultureshock.com/miramax-ultimate-force-bluray-reviews/50981/" rel="bookmark">Miramax Ultimate Force of Four Blu-Ray Reviews</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-world-tour-ships/44848/" rel="bookmark">Guitar Hero World Tour Ships</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-ii-hits-the-streets/40595/" rel="bookmark">Guitar Hero II Hits The Streets</a></li><li><a href="http://www.popcultureshock.com/unearthed-buzzscope-battleground-showcase/50999/" rel="bookmark">Unearthed: The Buzzscope Battleground Showcase</a></li></ul></div>]]></content:encoded>
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		<title>Artist List Revealed For Guitar Hero 5</title>
		<link>http://www.popcultureshock.com/artist-list-revealed-guitar-hero-5/48520/</link>
		<comments>http://www.popcultureshock.com/artist-list-revealed-guitar-hero-5/48520/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 14:17:33 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[E3 2009]]></category>
		<category><![CDATA[Guitar Hero 5]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=48520</guid>
		<description><![CDATA[Though it may be the fifth mainline Guitar Hero iteration, there are a ton of artists to be found]]></description>
			<content:encoded><![CDATA[<p>On the eve of 2009&#8217;s E3, Activision has released the band list for Guitar Hero 5.  Encompassing a variety of genres including hard rock, classic rock, indie rock, metal and more, the band list for Guitar Hero 5 is as follows.</p>
<p>?         3 Doors Down</p>
<p>?         A Perfect Circle</p>
<p>?         AFI</p>
<p>?         Attack! Attack!</p>
<p>?         Band Of Horses</p>
<p>?         Beastie Boys</p>
<p>?         Beck</p>
<p>?         Billy Idol</p>
<p>?         Billy Squier</p>
<p>?         Blink-182</p>
<p>?         Blur</p>
<p>?         Bob Dylan</p>
<p>?         Bon Jovi</p>
<p>?         Brand New</p>
<p>?         Bush</p>
<p>?         Children of Bodom</p>
<p>?         Coldplay</p>
<p>?         Darker My Love</p>
<p>?         Darkest Hour</p>
<p>?         David Bowie</p>
<p>?         Deep Purple</p>
<p>?         Dire Straits</p>
<p>?         Duran Duran</p>
<p>?         Eagles Of Death Metal</p>
<p>?         Elliott Smith</p>
<p>?         Elton John</p>
<p>?         Face to Face</p>
<p>?         Garbage</p>
<p>?         Gorillaz</p>
<p>?         Gov?t Mule</p>
<p>?         Grand Funk Railroad</p>
<p>?         Iggy Pop</p>
<p>?         Iron Maiden</p>
<p>?         Jeff Beck</p>
<p>?         Jimmy Eat World</p>
<p>?         John Mellencamp</p>
<p>?         Johnny Cash</p>
<p>?         Kaiser Chiefs</p>
<p>?         King Crimson</p>
<p>?         Kings Of Leon</p>
<p>?         Kiss</p>
<p>?         Love and Rockets</p>
<p>?         Megadeth</p>
<p>?         M?tley Cr?e</p>
<p>?         Muse</p>
<p>?         My Morning Jacket</p>
<p>?         Nirvana</p>
<p>?         No Doubt</p>
<p>?         Peter Frampton</p>
<p>?         Public Enemy Featuring Zakk Wylde</p>
<p>?         Queen &#038; David Bowie</p>
<p>?         Queens Of The Stone Age</p>
<p>?         Rammstein</p>
<p>?         Rose Hill Drive</p>
<p>?         Rush</p>
<p>?         Santana</p>
<p>?         Scars On Broadway</p>
<p>?         Screaming Trees</p>
<p>?         Smashing Pumpkins</p>
<p>?         Sonic Youth</p>
<p>?         Spacehog</p>
<p>?         Stevie Wonder</p>
<p>?         Sublime</p>
<p>?         Sunny Day Real Estate</p>
<p>?         T. Rex</p>
<p>?         The Bronx</p>
<p>?         The Derek Trucks Band</p>
<p>?         The Duke Spirit</p>
<p>?         The Killers</p>
<p>?         The Police</p>
<p>?         The Raconteurs</p>
<p>?         The Rolling Stones</p>
<p>?         The Sword</p>
<p>?         The White Stripes</p>
<p>?         Thin Lizzy</p>
<p>?         Thrice</p>
<p>?         Tom Petty</p>
<p>?         Tom Petty &#038; The Heartbreakers</p>
<p>?         TV On The Radio</p>
<p>?         Vampire Weekend</p>
<p>?         Weezer</p>
<p>?         Wild Cherry</p>
<p>?         Wolfmother</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/official-rock-band-2-track-listing/43844/" rel="bookmark">Official Rock Band 2 track listing</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-ii-hits-the-streets/40595/" rel="bookmark">Guitar Hero II Hits The Streets</a></li><li><a href="http://www.popcultureshock.com/hot-download-dj-hero-soundtrack-mixtape-jazzy-jeff-dj/53032/" rel="bookmark">Hot Download: DJ Hero Soundtrack Mixtape by Jazzy Jeff, DJ AM & more!</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-encore-rocks-the-80s-ships-exclusively-for-ps2/42297/" rel="bookmark">Guitar Hero Encore: Rocks the 80s Ships Exclusively For PS2</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-world-tour-ships/44848/" rel="bookmark">Guitar Hero World Tour Ships</a></li></ul></div>]]></content:encoded>
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		<title>Unlockable Content Announced for Transformers:Revenge of the Fallen Game</title>
		<link>http://www.popcultureshock.com/transformers-revenge-of-the-fallen-unlockable-content/48504/</link>
		<comments>http://www.popcultureshock.com/transformers-revenge-of-the-fallen-unlockable-content/48504/#comments</comments>
		<pubDate>Fri, 29 May 2009 22:37:18 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Transformers: Revenge of the fallen]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=48504</guid>
		<description><![CDATA[Six full episodes of the original series and more find their way onto the game disc]]></description>
			<content:encoded><![CDATA[<p>When gamers get their hands on the videogame adaptation of Transformers: Revenge of the Fallen in June, they&#8217;re going to be able to unlock a little bit more than meets the eye (sorry; just couldn&#8217;t resist).</p>
<p>Activision has announced the unlockable content that will come packaged with the title.  Some of the unlockables include six full episodes of the original Transformers animated series, Generation 1 skins of Ironhide, Longhaul and Starscream, a stand-alone CG movie and more.</p>
<p>Transformers: Revenge of the Fallen will contain this unlockable content on the Xbox 360, PS3 and PC versions and sees release on June 23, 2009.</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/megan-fox-promoteswho-cares-picture/48839/" rel="bookmark">Megan Fox Promotes...Who Cares? Look at This Picture</a></li><li><a href="http://www.popcultureshock.com/transformers-revenge-fallen-podcast/49115/" rel="bookmark">Transformers 2: The Podcast</a></li><li><a href="http://www.popcultureshock.com/transformers-200-million/49056/" rel="bookmark">Transformers Over $200 Million</a></li><li><a href="http://www.popcultureshock.com/deadpool-hotter-megan-fox/49105/" rel="bookmark">Deadpool, Hotter than Megan Fox?!</a></li><li><a href="http://www.popcultureshock.com/transformers-race/49091/" rel="bookmark">more on Transformers and race</a></li></ul></div>]]></content:encoded>
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		<title>Jay-Z and Enimen Contribute To DJ Hero</title>
		<link>http://www.popcultureshock.com/jayz-enimen-contribute-dj-hero/48503/</link>
		<comments>http://www.popcultureshock.com/jayz-enimen-contribute-dj-hero/48503/#comments</comments>
		<pubDate>Fri, 29 May 2009 22:28:22 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[DJ Hero]]></category>
		<category><![CDATA[eminem]]></category>
		<category><![CDATA[Jay-Z]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=48503</guid>
		<description><![CDATA[The Two MC's are doing more than throwing a couple of their songs into the mix...]]></description>
			<content:encoded><![CDATA[<p>Jay-Z and Eminem will contribute some of their popular songs to DJ Hero and will collaborate on a special branded edition of the game that will include an advanced version of the game?s turntable controller, a metal traveling case that transforms into a performance-ready DJ stand and two exclusive music CD compilations featuring greatest hits and new mixes from each artist.  Jay-Z and Eminem will both provide downloadable content later this year that will give DJ Hero fans fresh mixes of their material.</p>
<p>?A DJ has the ability to use music to control people&#8217;s emotions and is responsible for the entire vibe of a room, a club or a party,? said Jay-Z.  ?DJ Hero is the first video game that allows everyone to enjoy the unique experience of creating that environment.?</p>
<p>?I came up doing freestyle battles on local stages with other MCs and DJs,? said Eminem.  ?DJ?ing is an essential part of hip-hop and DJ Hero will give people all over the chance to experience the music from the other side of the turntables.?</p>
<p>DJ Hero immerses fans into DJ culture and a sea of music as they take turns with their friends, scratching songs, playing along to the hottest tracks and ruling the party.  The game?s innovative turntable controller was created exclusively for the game and features familiar DJ tools including a fully-rotating turntable, sample buttons, effects dial and crossfader.  Players master various DJ techniques as they play along to visual cues for scratching, blending, crossfading and sampling, and can also add their own creative spark by choosing to add a variety of effects, samples and scratches.  Social expression is heightened with euphoric multiplayer gameplay where two DJs can battle competitively or have a player join in to emcee over any track in the game using any USB compatible microphone.  Additionally, gamers can rock together as DJ Hero features DJ-guitar exclusive mixes played with a turntable controller and Guitar Hero? guitar controller.</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/guitar-hero-ii-announced-for-xbox-360/40352/" rel="bookmark">Guitar Hero II Announced For Xbox 360</a></li><li><a href="http://www.popcultureshock.com/jjjamin-dj-hero/50601/" rel="bookmark">J-J-Jammin' on the One with DJ Hero</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-world-tour-ships/44848/" rel="bookmark">Guitar Hero World Tour Ships</a></li><li><a href="http://www.popcultureshock.com/guitar-hero-ii-hits-the-streets/40595/" rel="bookmark">Guitar Hero II Hits The Streets</a></li><li><a href="http://www.popcultureshock.com/jperiod-cut-chemist-rock-dj-hero-play/50631/" rel="bookmark">J.Period and Cut Chemist Rock DJ Hero: You WANT To Play This!</a></li></ul></div>]]></content:encoded>
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		<title>Blur Launch Trailer</title>
		<link>http://www.popcultureshock.com/blur/48432/</link>
		<comments>http://www.popcultureshock.com/blur/48432/#comments</comments>
		<pubDate>Thu, 21 May 2009 19:49:45 +0000</pubDate>
		<dc:creator>Shola Akinnuso</dc:creator>
				<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Videogame Trailers]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Bizarre Creations]]></category>
		<category><![CDATA[Blur]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=48432</guid>
		<description><![CDATA[Bizarre Creations and Activision blur the line with blurring speed in this blurtastic trailer. We couldn't resist. ]]></description>
			<content:encoded><![CDATA[Bizarre Creations and Activision blur the line with blurring speed in this blurtastic trailer. We couldn't resist. ]]></content:encoded>
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		<title>X-Men Origins: Wolverine Videogame Ships</title>
		<link>http://www.popcultureshock.com/x-men-origins-wolverine-videogame-ships/48244/</link>
		<comments>http://www.popcultureshock.com/x-men-origins-wolverine-videogame-ships/48244/#comments</comments>
		<pubDate>Fri, 01 May 2009 16:17:36 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Raven]]></category>
		<category><![CDATA[Wolverine]]></category>
		<category><![CDATA[X-Men Origins: Wolverine]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=48244</guid>
		<description><![CDATA[The videogame ships to retail to coincide with the theatrical release]]></description>
			<content:encoded><![CDATA[<p>In case you walk out of the movie theatre thinking that X-Men Origins: Wolverine was a little bit on the tame side, Activision has some news that just may cheer you up.  The <a href="http://www.popcultureshock.com/features/game-interviews/wolverine-origins-interview/">X-Men Origins: Wolverine</a> videogame has shipped and Raven&#8217;s take on the material is anything but PG-13.</p>
<p><em>X-Men Origins: Wolverine is an epic action-adventure game featuring a true-to-character Wolverine gameplay experience that takes gamers through and beyond the movie&#8217;s storyline.  Set in a variety of vivid real-world locales, the title challenges players to hone their animal instinct as they uncover hidden dangers, hunt and defeat enemies, and take on seemingly insurmountable situations while discovering the truth about Wolverine&#8217;s tragic past.  With razor-sharp adamantium claws unsheathed, the future X-Man enacts lightning-quick combat, evasive maneuvers, in-depth combo attacks, and an array of brutal finishing moves.  Wolverine doesn&#8217;t just deliver massive damage, either &#8211; he also takes it, thanks to his mutant regenerative power that heals him in real time right before the player&#8217;s eyes.</em></p>
<p>X-Men Origins: Wolverine is available for Xbox 360, PS3, PC, PS2, PSP and Wii.</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/wolverine-origins-5/40036/" rel="bookmark">Wolverine: Origins #5</a></li><li><a href="http://www.popcultureshock.com/exclusive-dialogue-from-x-men-origins-wolverine/422/" rel="bookmark">Exclusive! Dialogue From X-Men Origins: Wolverine</a></li><li><a href="http://www.popcultureshock.com/pcs-podcast-may-3rd/48253/" rel="bookmark">PCS Podcast: X-Men Origins - Wolverine</a></li><li><a href="http://www.popcultureshock.com/wolverine-origins-13-preview/41400/" rel="bookmark">Wolverine: Origins #13 Preview</a></li><li><a href="http://www.popcultureshock.com/wolverine-origins-annual-1-preview/42214/" rel="bookmark">Wolverine: Origins Annual #1 Preview</a></li></ul></div>]]></content:encoded>
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		<title>Wolverine Hands-On</title>
		<link>http://www.popcultureshock.com/wolverine-hands-on/48212/</link>
		<comments>http://www.popcultureshock.com/wolverine-hands-on/48212/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 19:02:06 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game Videos]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Hugh Jackman]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[X-Men Origins: Wolverine]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=48212</guid>
		<description><![CDATA[We spent Hands-on time with Wolverine and walked away with strong impressions]]></description>
			<content:encoded><![CDATA[We spent Hands-on time with Wolverine and walked away with strong impressions]]></content:encoded>
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		<title>Revenge of The Fallen Interview</title>
		<link>http://www.popcultureshock.com/revenge-of-the-fallen-interview/48095/</link>
		<comments>http://www.popcultureshock.com/revenge-of-the-fallen-interview/48095/#comments</comments>
		<pubDate>Wed, 15 Apr 2009 05:18:03 +0000</pubDate>
		<dc:creator>Shola Akinnuso</dc:creator>
				<category><![CDATA[Game Interviews]]></category>
		<category><![CDATA[Game Videos]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Transformers]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=48095</guid>
		<description><![CDATA[Activision says it's nothing like the first game and robots are cooler when they change into cars.]]></description>
			<content:encoded><![CDATA[Activision says it's nothing like the first game and robots are cooler when they change into cars.]]></content:encoded>
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		<title>X-Men Origins: Wolverine Interview</title>
		<link>http://www.popcultureshock.com/wolverine-origins-interview/48002/</link>
		<comments>http://www.popcultureshock.com/wolverine-origins-interview/48002/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 19:53:30 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game Interviews]]></category>
		<category><![CDATA[Game Videos]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[X-Men Origins: Wolverine]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=48002</guid>
		<description><![CDATA[Project Lead Dan Vondrak tells PCS why this Wolverine is the last, best, and only X-game that matters.]]></description>
			<content:encoded><![CDATA[Project Lead Dan Vondrak tells PCS why this Wolverine is the last, best, and only X-game that matters.]]></content:encoded>
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		<title>Activision Announces Modern Warfare 2</title>
		<link>http://www.popcultureshock.com/activision-announces-modern-warfare-2/47862/</link>
		<comments>http://www.popcultureshock.com/activision-announces-modern-warfare-2/47862/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 18:08:22 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Call of duty]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=47862</guid>
		<description><![CDATA[This year's sequel to Call of Duty is revealed]]></description>
			<content:encoded><![CDATA[<p>Activision has announced a November 10, 2009 release for Modern Warfare 2.  This title has Infinity Ward back at the helm and picks up where Call of Duty: Modern Warfare left off.</p>
<p>&#8220;Everyone on the team is laser focused on making the most gripping experience we&#8217;ve ever created&#8221;, said Infinity Ward&#8217;s CEO, Vince Zampella.  &#8220;No detail is too small and every finishing touch imaginable is underway to make Modern Warfare 2 our best ever.  We can&#8217;t wait for our fans around the world to play starting November 10th?&#8221;</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/call-of-duty-4-reveal-coming-soon/41597/" rel="bookmark">Call of Duty 4 Reveal Coming Soon</a></li><li><a href="http://www.popcultureshock.com/call-duty-modern-warfare-2-russian-gameplay/53193/" rel="bookmark">Call of Duty: Modern Warfare 2 "No Russian" Gameplay</a></li><li><a href="http://www.popcultureshock.com/call-of-duty-4-hits-shelves/42869/" rel="bookmark">Call of Duty 4 Hits Shelves</a></li><li><a href="http://www.popcultureshock.com/call-duty-modern-warfare-2-infamy-trailer-invades-teh-internetz/51458/" rel="bookmark">Call of Duty Modern Warfare 2 Infamy Trailer Invades Cyberspace</a></li><li><a href="http://www.popcultureshock.com/modern-warfare-2-teaser/47855/" rel="bookmark">Modern Warfare 2 - Teaser</a></li></ul></div>]]></content:encoded>
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		<title>Modern Warfare 2 &#8211; Teaser</title>
		<link>http://www.popcultureshock.com/modern-warfare-2-teaser/47855/</link>
		<comments>http://www.popcultureshock.com/modern-warfare-2-teaser/47855/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 15:17:31 +0000</pubDate>
		<dc:creator>Shola Akinnuso</dc:creator>
				<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Videogame Trailers]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Call of duty]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=47855</guid>
		<description><![CDATA[The first teaser of the sequel to the best-selling FPS Game of 2007 has arrived]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s the sequel to the best-selling First Person Shooter of 2007, and apparently it has dropped the Call of Duty nomenclature. Perhaps it&#8217;s just the codename for the project so far.  We&#8217;ll see&#8230;</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/call-of-duty-4-reveal-coming-soon/41597/" rel="bookmark">Call of Duty 4 Reveal Coming Soon</a></li><li><a href="http://www.popcultureshock.com/activision-announces-modern-warfare-2/47862/" rel="bookmark">Activision Announces Modern Warfare 2</a></li><li><a href="http://www.popcultureshock.com/call-duty-modern-warfare-2-russian-gameplay/53193/" rel="bookmark">Call of Duty: Modern Warfare 2 "No Russian" Gameplay</a></li><li><a href="http://www.popcultureshock.com/call-duty-modern-warfare-2-infamy-trailer-invades-teh-internetz/51458/" rel="bookmark">Call of Duty Modern Warfare 2 Infamy Trailer Invades Cyberspace</a></li><li><a href="http://www.popcultureshock.com/call-of-duty-4-hits-shelves/42869/" rel="bookmark">Call of Duty 4 Hits Shelves</a></li></ul></div>]]></content:encoded>
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		<title>StarCraft Ghost at E3?</title>
		<link>http://www.popcultureshock.com/starcraft-ghost-reappears/47768/</link>
		<comments>http://www.popcultureshock.com/starcraft-ghost-reappears/47768/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 12:53:41 +0000</pubDate>
		<dc:creator>Shola Akinnuso</dc:creator>
				<category><![CDATA[Feature 4]]></category>
		<category><![CDATA[Game News]]></category>
		<category><![CDATA[Game Videos]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo]]></category>
		<category><![CDATA[StarCraft]]></category>
		<category><![CDATA[StarCraft Ghost]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=47768</guid>
		<description><![CDATA[The original StarCraft: Ghost trailer reappears online. Could this be Blizzard's undisclosed third game?]]></description>
			<content:encoded><![CDATA[<p>The original opening movie of Blizzard&#8217;s canceled StarCraft Ghost (Xbox) has suddenly reappeared on the internet, and it doesn&#8217;t appear to be the shaky-cam footage that has been floating online since 2005. </p>
<p><a href="http://multiplayerblog.mtv.com/2009/02/11/3-new-franchises-from-activision-blizzard-in-2009/">Blizzard CEO, Mike Griffith recently mentioned in a February 11, 2009 earnings call that</a> &#8220;&#8230;Activision Blizzard will introduce just three new franchises in 2009,  a racer, a new shooter and an <strong>undisclosed third game</strong><em>.</em></p>
<p>With all eyes toward an announcement for StarCraft 2, or hint of a console version of Diablo 3, could StarCraft Ghost be the Blizzard game that sneaks in the back door?</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/blizzard-releases-new-starcraft-ghost-trailer/30032/" rel="bookmark">Blizzard Releases New Starcraft: Ghost Trailer</a></li><li><a href="http://www.popcultureshock.com/blizzard-delays-starcraft-ghost-until-2004/30066/" rel="bookmark">Blizzard Delays Starcraft: Ghost Until 2004</a></li><li><a href="http://www.popcultureshock.com/dc-tuesday-teases/52442/" rel="bookmark">DC Tuesday Teases: Blackest Night, Gotham Sirens, Titans & Legionnaires</a></li><li><a href="http://www.popcultureshock.com/manga-recon-nycc-2008-day-three/43653/" rel="bookmark">Manga Recon @ NYCC 2008: Day Three</a></li><li><a href="http://www.popcultureshock.com/ghostbusters-is-now-a-ps3-timed-exclusive/48301/" rel="bookmark">Ghostbusters is now a PS3 Timed Exclusive</a></li></ul></div>]]></content:encoded>
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		<title>X-Men Origins: Wolverine Trailer</title>
		<link>http://www.popcultureshock.com/x-men-origins-wolverine/47617/</link>
		<comments>http://www.popcultureshock.com/x-men-origins-wolverine/47617/#comments</comments>
		<pubDate>Thu, 12 Mar 2009 09:26:00 +0000</pubDate>
		<dc:creator>Shola Akinnuso</dc:creator>
				<category><![CDATA[Comic Trailers]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Videogame Trailers]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Hugh Jackman]]></category>
		<category><![CDATA[Marvel Comics]]></category>
		<category><![CDATA[Wolverine]]></category>
		<category><![CDATA[X-Men]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=47617</guid>
		<description><![CDATA[Marvel's favorite Canadian gets wild in the new X-Men Origins: Wolverine Uncaged trailer.  ]]></description>
			<content:encoded><![CDATA[<p>Marvel&#8217;s favorite wild man samurai canuk gets his own game&#8230;again. This time Raven Studios has gone to 11 with the violence so we&#8217;re hoping for the best. The new trailer&#8217;s got our own healing factor kicking into gear as we wait for what&#8217;s arguably the first<strong> good</strong><em> Wolverine game.  Stop reading, watch the trailer. </p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/exclusive-dialogue-from-x-men-origins-wolverine/422/" rel="bookmark">Exclusive! Dialogue From X-Men Origins: Wolverine</a></li><li><a href="http://www.popcultureshock.com/bioware-releases-dragon-age-origins-launch-trailer/51794/" rel="bookmark">Bioware Releases Dragon Age: Origins Launch Trailer</a></li><li><a href="http://www.popcultureshock.com/x-men-origins-wolverine-videogame-ships/48244/" rel="bookmark">X-Men Origins: Wolverine Videogame Ships</a></li><li><a href="http://www.popcultureshock.com/pcs-podcast-may-3rd/48253/" rel="bookmark">PCS Podcast: X-Men Origins - Wolverine</a></li><li><a href="http://www.popcultureshock.com/final-wolverine-trailer-same-as-the-first/505/" rel="bookmark">Final Wolverine Trailer, Same As The First</a></li></ul></div>]]></content:encoded>
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		<title>Call of Duty: World at War Ships</title>
		<link>http://www.popcultureshock.com/call-of-duty-world-at-war-ships/45469/</link>
		<comments>http://www.popcultureshock.com/call-of-duty-world-at-war-ships/45469/#comments</comments>
		<pubDate>Tue, 11 Nov 2008 16:23:08 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Call of duty]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=45469</guid>
		<description><![CDATA[This year's Call of Duty has been deployed into the field]]></description>
			<content:encoded><![CDATA[<p><strong>The Newest Edition of the Award-Winning Franchise Takes Players to the Beaches of the Pacific and the Streets of Europe for the Most Intense and Grittiest WWII Experience to Date</strong></p>
<p><strong>Santa Monica, CA – November 11, 2008 –</strong> Check your gear and get ready to move out to your nearest retailer on Veterans Day, as Activision Publishing, Inc. (Nasdaq: ATVI) and developer Treyarch, have shipped Call of Duty: World at War to retail stores nationwide. Available now, Call of Duty: World at War takes players to a grittier WWII than ever before – from facing down Imperial Japanese Banzai charges and guerilla tactics in the Pacific – to exacting ruthless revenge as you beat back the enemy all the way to the steps of Berlin one bloody inch at a time. In addition to introducing franchise-first four-person cooperative gameplay, Call of Duty: World at War serves up a host of new enemies/tactics and a cache of weapons, like the flamethrower. The highly-anticipated title also delivers deep multiplayer action that features squad and vehicular combat, as well as a lush audio landscape set in 5.1 surround sound, accompanying cinematically-intense, high-definition graphics. </p>
<p>“Our goal from Day 1 has been to make sure that Call of Duty: World at War re-defines players’ expectations of World War II first-person action,” said Treyarch studio head Mark Lamia. “From cooperative gameplay to a multiplayer that combines vehicle and squad combat, along with a host of new weapons, settings and enemies, we’ve left no stone unturned to make this the best experience possible.”</p>
<p>For the first time in the franchise, Call of Duty: World at War introduces co-op, bringing fresh meaning to the “No One Fights Alone” mantra. Call of Duty: World at War co-op features up to four-players online, or two-player local split-screen, allowing gamers to experience harrowing single-player missions together for greater camaraderie and tactical execution. The title also incorporates traditional multiplayer components such as challenges, rankings and online stats into the co-op campaign for deeper re-playability and advanced gameplay.</p>
<p>Following the U.S. Marines in the Pacific campaign, Call of Duty: World at War shows a side of World War II never seen previously in the series. Players will experience swamps, beach invasions and tropical undergrowth as they go head to head with one of the most brutal enemies of the war. The European campaign will feature uncompromising and vicious battles as the Red Army pushes into the heart of Berlin. </p>
<p>Multiplayer delivers squad-based interaction while expanding on the Party System feature with party privacy and match-making preferences. Combined infantry and vehicle missions add a new dimension to the online warfare. Players unlock a dozen new Perks while participating in epic battles ranging from massive wide open fields in the European theatre to the intimate courtyards of a Japanese castle.</p>
<p>Call of Duty: World at War is rated “M” (Mature) by the ESRB for Intense Violence, Strong Language, Blood and Gore and is available now on Xbox 360™ and PLAYSTATION®3 computer entertainment system for a suggested retail price of $59.99 and the Windows® PC and the Nintendo® Wii™ for a suggested retail price of $49.99. Call of Duty: World at War is also available for the Nintendo DS™, developed by n-Space, the title is rated “T” (Teen) for Blood and Violence, with a suggested retail price of $29.99.</p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/call-of-duty-world-at-war-beta-opens/44599/" rel="bookmark">Call of Duty: World at War Beta Opens</a></li><li><a href="http://www.popcultureshock.com/call-of-duty-3-ships-to-retail/40601/" rel="bookmark">Call of Duty 3 Ships To Retail</a></li><li><a href="http://www.popcultureshock.com/call-of-duty-4-hits-shelves/42869/" rel="bookmark">Call of Duty 4 Hits Shelves</a></li><li><a href="http://www.popcultureshock.com/two-sets-of-call-of-duty-3-maps-announced-for-xbox-live/40814/" rel="bookmark">Two Sets of Call of Duty 3 Maps Announced For Xbox Live</a></li><li><a href="http://www.popcultureshock.com/call-of-duty-4-reveal-coming-soon/41597/" rel="bookmark">Call of Duty 4 Reveal Coming Soon</a></li></ul></div>]]></content:encoded>
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		<title>Spider-Man: Web of Shadows Review</title>
		<link>http://www.popcultureshock.com/spider-man-web-of-shadows-review/45333/</link>
		<comments>http://www.popcultureshock.com/spider-man-web-of-shadows-review/45333/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 22:07:03 +0000</pubDate>
		<dc:creator>Howard Brown</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[spider-man]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.popcultureshock.com/?p=45333</guid>
		<description><![CDATA[While previous Spidey games not tied to a film have merited a quick dismissal, you may want to check this one out.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.popcultureshock.com/reviews/spider-man-web-of-shadows-review/attachment/spidey-web-shadows/" rel="attachment wp-att-45375"><img src="http://www.popcultureshock.com/wp-content/uploads/2008/11/spidey-web-shadows-212x300.jpg" alt="" title="spidey-web-shadows" width="212" height="300" class="alignleft size-medium wp-image-45375" /></a><br />
<strong>Platforms:</strong> Xbox 360, PS3, PC, Wii<br />
<strong>Developer:</strong> Shaba Games<br />
<strong>Publisher:</strong> Activision</p>
<p>
<img src="/scores/bplus.gif"></p>
<p>Since Spiderman hit the big screen a few years ago, the franchise has been a very lucrative one in all entertainment industries.  So much so, that even during years when there was no Spiderman film release, Activision still tried its best to release a game that year anyway to capitalize on the franchise.  While writing off those titles that weren’t attached to films as rubbish (i.e. Spiderman: Friend or Foe) was understandable and even advisable, doing the same to <strong>Spider-Man: Web of Shadows</strong> would be a mistake.</p>
<p>The plot of <strong>Spider-Man: Web of Shadows</strong> starts off simply enough, with our Friendly Neighborhood Spiderman chasing his good buddy Venom.  Where things start to go awry is when the symbiote in Venom’s suit starts to react and behave strangely once it’s in the presence of Peter Parker again.  This encounter sets off a chain of events that include Spiderman being consumed by the symbiote again, other Superheroes and Supervillains merging and combining with symbiotes and even citizens of New York City being overcome and infected by the symbiote.  With the Avengers and Iron Man nowhere to be found, it’s up to Spiderman and a motley cast of Heroes and Villains alike to save New York City and the rest of the world from the absolute mayhem that ensues.</p>
<p><a href="http://www.popcultureshock.com/reviews/spider-man-web-of-shadows-review/attachment/smwos-2/" rel="attachment wp-att-45340"><img src="http://www.popcultureshock.com/wp-content/uploads/2008/11/smwos-2.jpg" alt="" title="smwos-2" class="alignnone size-full wp-image-45340" /></a><br />
What caught many people (myself included) by surprise about <strong>Spider-Man: Web of Shadows</strong> was the footage I saw of it back at E3.  The slow motion effect when using your web-strike attacks, the combos and aerial attacks were unlike anything I’d seen in a Spiderman title.  What at first looked to be tantalizing concept footage did indeed make it to the final version of the game and it sets <strong>Spider-Man: Web of Shadows</strong> miles apart from the Spiderman titles that came before it.</p>
<p>One of the aspects of Spiderman that hasn’t quite been captured correctly in a videogame is his movement style, especially combat.  While there have been many advances in how he controls and animates while swinging with his webbing, especially since the Spiderman 3 videogame, it all goes down the toilet when the combat comes into play.  That was until now.</p>
<p>In <strong>Spider-Man: Web of Shadows</strong>, the combat is broken down into three distinct types.  Ground combat, aerial combat and wall combat are all accounted for here.  What’s even better is that players can seamlessly blend together the three different types and put together combos that flow from one type to the other.  Just having those various types of combat operating so fluidly is a large step in the right direction for the franchise.</p>
<p>One of the coolest additions to the combat system I think is the web-strike mechanic.  Essentially, this is a simple button press that makes Spidey shoot a couple streams of webbing at his enemy that he then uses to pull himself towards them at high speed as a setup to a string of attack and combo opportunities.  As the webbing shoots out and as Spidey propels towards his enemy, a slow motion effect begins.  Not simply a gimmick for adding dramatic effect, it gives you time to react to the situation and decide in what manner you want to deal with your foe once you reach them.  You start off with only being able to pounce on them once you make contact, but once you level up the maneuver, you’ll be able to all sorts of techniques to it such as wrapping them completely in webbing, slamming them into buildings, and all sorts of other attacks.</p>
<p><a href="http://www.popcultureshock.com/reviews/spider-man-web-of-shadows-review/attachment/smwos_rhino_12/" rel="attachment wp-att-45362"><img src="http://www.popcultureshock.com/wp-content/uploads/2008/11/smwos_rhino_12.jpg" alt="" title="smwos_rhino_12" class="alignnone size-full wp-image-45362" /></a><br />
All of these attacks and combos are handled by pressing different buttons at the correct time during the web-strike.  They’re not canned combos and can be strung together however you like.  What’s even better is that after doing a full combo and tossing your enemy aside, if you have enough skill, you can bring them in for another web-strike and continue to do it until you’ve defeated them.</p>
<p>Another thing the web-strike mechanic allows you to do is to dispose of one foe however you wish, and after tossing them aside, initiate a web-strike on another nearby foe before even hitting the ground.  This will let you take out multiple enemies in rapid succession and can even be used as a sort of platforming mechanic to help you reach enemies or areas much easier than you would have been able to otherwise in a sort of leap-frog type fashion.</p>
<p>Performing these different variations of the web-strike technique on enemies high above the skyscrapers of New York City adds a dynamic to the aerial combat that hasn’t been seen in a Spiderman game yet, while also feeling uniquely at home with the character.</p>
<p>The rest of the combat is your standard fare for action games.  It’s all combo based, and you can upgrade the combos by spending experience points that you gain throughout the game.  You’ll be able to spend the experience to level up combos and learn new moves for the ground based, aerial and wall based combat types.</p>
<p><a href="http://www.popcultureshock.com/reviews/spider-man-web-of-shadows-review/attachment/smwos_black-widow-4/" rel="attachment wp-att-45345"><img src="http://www.popcultureshock.com/wp-content/uploads/2008/11/smwos_black-widow-4.jpg" alt="" title="smwos_black-widow-4" class="alignnone size-full wp-image-45345" /></a><br />
<strong>Spider-Man: Web of Shadows</strong> maintains somewhat the open world nature that was introduced to the franchise a few years ago.  You’ll have main quests that you accept from different heroes (and villains), while also being able to do optional quests around New York City.  All throughout, there will still be other crimes and capers being committed across the city that you’ll be able to participate in and foil at your leisure.</p>
<p>Unfortunately, these optional quests and crimes are all the exact same tasks as the missions you’re given for the main storyline, so it doesn’t do much in the form of giving you the type of variation and longevity that an open world environment typically lends to a game.</p>
<p><strong>Spider-Man: Web of Shadows</strong> is a little bit on the short side, even for an action game.  Still, for its few shortcomings, the title did succeed as far as providing new gameplay mechanics for the Spiderman videogame franchise that can be built upon in the future to make some fantastic games.  Knowing Activision’s track record, we think it’s pretty safe to assume that we will be playing more Spiderman games in the years to come.  Spiderman fans and those that have enjoyed playing the videogames previously should definitely check <strong>Spider-Man: Web of Shadows</strong> out.  Action game fans in general should at least give it a look.  You could do much, much worse.</p>
<p><a href="/?p=45333&#038;page=2"><img src="http://www.popcultureshock.com/wp-content/uploads/2008/11/smwos_black_widow_render-01-225x300.jpg" alt="" width="225" height="300" class="alignnone size-medium" /></a> <a href="/?p=45333&#038;page=3"><img src="http://www.popcultureshock.com/wp-content/uploads/2008/11/smwos_moonknight_render-01-225x300.jpg" alt="" width="225" height="300" class="alignnone size-medium" /></a> <a href="/?p=45333&#038;page=4"><img src="http://www.popcultureshock.com/wp-content/uploads/2008/11/smwos_electro_render-01-200x300.jpg" alt="" width="200" height="300" class="alignnone size-medium" /></a> <a href="/?p=45333&#038;page=5"><img src="http://www.popcultureshock.com/wp-content/uploads/2008/11/smwos_rhino_render-01-200x300.jpg" width="200" height="300" class="alignnone size-medium" /></a></p>
<div id="crp_related"><h3>See also:</h3><ul><li><a href="http://www.popcultureshock.com/mortal-kombat-vs-dc-universe-review/45622/" rel="bookmark">Mortal Kombat Vs. DC Universe Review</a></li><li><a href="http://www.popcultureshock.com/bond-blu-ray-bond/44964/" rel="bookmark">Bond. Blu-Ray Bond.</a></li><li><a href="http://www.popcultureshock.com/sdcc-announcements/830/" rel="bookmark">SDCC Announcements</a></li><li><a href="http://www.popcultureshock.com/killing-joke-remastered-13/43466/" rel="bookmark">Killing Joke Remastered</a></li><li><a href="http://www.popcultureshock.com/exclusive-dialogue-from-x-men-origins-wolverine/422/" rel="bookmark">Exclusive! Dialogue From X-Men Origins: Wolverine</a></li></ul></div>]]></content:encoded>
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