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	<title>Comments on: Super Street Fighter IV is Coming, Open Your Wallets For Capcom</title>
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		<title>By: Shola Akinnuso</title>
		<link>http://www.popcultureshock.com/super-street-fighter-iv-coming-open-wallets-capcom/51217/comment-page-1/#comment-547057</link>
		<dc:creator>Shola Akinnuso</dc:creator>
		<pubDate>Wed, 30 Sep 2009 15:36:20 +0000</pubDate>
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		<description>I&#039;m starting to think that Japanese programmers are either having a problem coding for DLC and Online functionality, or that they&#039;re totally foreign to the concept. From eastern games, we&#039;re always seeing half-ass online support. Of Course Street Fighter IV could support DLC! The devs had plenty oft time to plan for it. 

Ono was saying BEFORE THE GAME CAME OUT that the intent was always to add new characters. EGM/1up even asked about DLC, and he&#039;d always say &quot;We&#039;ll see&quot;. Instead, they code for some bullshit costume upgrade. 

Capcom either planned from the beginning to repeat the old SF2 release process because it seemed financially viable, or, they genuinely have no idea how to deal with DLC. See: Soul Calibur IV. 

Capcom has created a strong engine that can be iterated on for years just by charging for DLC and balance fixes via regular updates. If Mass Effect can continue to deliver entire missions (along with GTA, Oblivion, Fallout, and countless other western games), then Capcom, if they ever intended to program this with DLC support, could have planned for new characters, stages, and &#039;character tweaks&#039;. 

This. Is. Some. Bullshit.</description>
		<content:encoded><![CDATA[<p>I&#8217;m starting to think that Japanese programmers are either having a problem coding for DLC and Online functionality, or that they&#8217;re totally foreign to the concept. From eastern games, we&#8217;re always seeing half-ass online support. Of Course Street Fighter IV could support DLC! The devs had plenty oft time to plan for it. </p>
<p>Ono was saying BEFORE THE GAME CAME OUT that the intent was always to add new characters. EGM/1up even asked about DLC, and he&#8217;d always say &#8220;We&#8217;ll see&#8221;. Instead, they code for some bullshit costume upgrade. </p>
<p>Capcom either planned from the beginning to repeat the old SF2 release process because it seemed financially viable, or, they genuinely have no idea how to deal with DLC. See: Soul Calibur IV. </p>
<p>Capcom has created a strong engine that can be iterated on for years just by charging for DLC and balance fixes via regular updates. If Mass Effect can continue to deliver entire missions (along with GTA, Oblivion, Fallout, and countless other western games), then Capcom, if they ever intended to program this with DLC support, could have planned for new characters, stages, and &#8216;character tweaks&#8217;. </p>
<p>This. Is. Some. Bullshit.</p>
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		<title>By: chanzero</title>
		<link>http://www.popcultureshock.com/super-street-fighter-iv-coming-open-wallets-capcom/51217/comment-page-1/#comment-547056</link>
		<dc:creator>chanzero</dc:creator>
		<pubDate>Wed, 30 Sep 2009 15:29:41 +0000</pubDate>
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		<description>I know we give Capcom a hard time for the inevitable upgrades that probably should&#039;ve been part of the original release, but I&#039;m looking forward to this especially if they can tone Sagat way down. Plus, new characters! My big question is if this is console only :(</description>
		<content:encoded><![CDATA[<p>I know we give Capcom a hard time for the inevitable upgrades that probably should&#8217;ve been part of the original release, but I&#8217;m looking forward to this especially if they can tone Sagat way down. Plus, new characters! My big question is if this is console only :(</p>
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